Second Nature Events: Creating an Artificial Ecosystem in Second Life
Moving swiftly on from last week's trials, next week in the Second Nature events series, our attention turns to Second Life itself as we welcome Luciftias Neurocam, the head of the Ecosystem Working Group
Luciftias (Dr Corey Hart, a neurobiologist from Drexel University in his spare time) is the founder of the EWG, who created the content of the popular sim Terminus. On Terminus, a group of scientists and programmers created a series of “living” creatures which survive, reproduce and interact according to defined rules. The result is a fully functioning ecosystem, which has recently moved to a new home on Second Nature.
Luciftias will be telling us about the ecosystem, what it does, results so far, and what their future ambitions are. He will take questions and then lead a tour of the ecosystem.
All welcome for what promises to be a fascinating look at one of the most interesting scientific uses of Second Life to date. Please note: the time is 2 hours earlier than our regular time.
Title: Creating an Artificial Ecosystem in Second Life
Date: Monday 22nd October
Time: 9am SLT/PDT, Midday EST, 4pm GMT, 5pm BST
Location: Second Nature Island
Contact: Joanna Wombat

Comments
Second life is not that cool nor fun. What's the big deal with it?
Mitch
Posted by: Mitch | October 20, 2007 08:15 PM
Mitch, many people find it not only both cool and fun but also useful :)
Posted by: yoe | October 29, 2007 12:40 AM
:) not only do people find it cool, and fun.. it is used for educational purposes and can also build your knowledge and experience in online scripting, manipulation of 3d objects and out of game sculpting in seperate 3d modeling programs.
As you must have found it at least a little interesting to take the time to post here, it must have caught your attention. :)
Posted by: irish | February 14, 2008 04:53 PM
Hi. I just found about the Ecosystem at Terminus and tried to visit.
What I found was an 'adult' French sandbox. Wow, those life-forms have really evolved :)
Is the project still on? If so, do you have a recent SLURL?
Posted by: Manifold Destiny | March 28, 2008 01:45 PM